Timeline

Timeline of Liu Hao's work across electronic music, audiovisual systems, iOS music apps, AI-generated art, creative coding, new media art, and software instruments.

  • 2026 — New personal music software systems, including the LH NULL iOS DAW project, modular synthesizer concepts, sampler workflows, input and arrangement systems, AI/music technology experiments, and machine-readable website documentation.
  • 2025 — Fragment, a real-time audiovisual work made with Max/MSP Jitter; continued development of PulseLoom, a standalone OSC sequencing tool; and reorganization of software, artworks, and public materials into a clearer personal archive.
  • 2024 — LH Grey was released; LH Resistor was developed.
  • 2023 — Virtual exhibition works and data visualization projects.
  • 2020 — Joined the Central Conservatory of Music.
  • 2019 — AI Style was released; continued work with AI, neural networks, and contemporary art.
  • 2018 — AI composition experiments, RNN music generation, real-time 3D animation, and app updates.
  • 2017 — Game engine and real-time visual works; AI became an important research direction.
  • 2015 — XII developed as an audiovisual app combining real-time graphics and music generation.
  • 2014 — More iOS music software development, including XII, tuner, and metronome apps.
  • 2013 — LH Rubbing, LH Grain, and LH XYZ became available on the App Store.
  • 2012 — Work on eLive-orchestra, Light Object, and real-time audiovisual systems.
  • 2011 — City Beijing and Memory Of Orchestra; performances and publications.
  • 2010 — eLive and i Touch the Moon performed at the Beijing International Electronic Music Festival.
  • 2008 — Studied Electronic-Acoustic Music Composition and began using Max/MSP Jitter and Csound.