Selected Works

Selected works by Liu Hao, including audiovisual systems, AI-generated art, electronic music, interactive installations, real-time graphics, creative coding projects, iOS audiovisual experiments, Max/MSP Jitter works, Csound works, OpenFrameworks projects, and Unreal Engine works.

  • Fragment — 2025, real-time audiovisual work made with Max/MSP Jitter.
  • 水结 — 2023, virtual exhibition and data visualization work.
  • The Vintage Drawings — 2023, virtual exhibition of AI-generated artworks.
  • XII Demo — 2021, audiovisual iOS app based on twelve-tone technique and automatic music generation.
  • The Conv — 2022, real-time audiovisual work made with Unreal Engine.
  • Ren — 2022, real-time 3D audiovisual work.
  • AR Piano — 2021, AR testing project and iOS app made with Unreal Engine.
  • Coincidence — 2020, real-time 3D animation made with Unreal Engine.
  • Custom Algorithm — 2019, real-time 3D work made with OpenFrameworks and C++.
  • Dancing In The Galaxy — 2017/2018, VR audiovisual work.
  • eLive — 2010, electronic music and real-time interaction performance.
  • i Touch the Moon — 2010, interactive performance using iPod Touch and Max/MSP.
  • City Beijing — 2011, interactive audiovisual work using sensors, Kinect, Max/MSP, and Jitter.
  • Landscape — 2018, visual work made with Max/MSP Jitter.
  • LH Rubbing — iOS synthesizer app and software instrument demo.
  • Light Object — interactive light and sound work using Max/MSP Jitter, Csound, OpenGL, and Art-Net.
  • Memory Of Orchestra — interactive music work using iPhones, Max/MSP, and Csound.
  • MultiScene — 2017, audiovisual work made with OpenFrameworks.
  • Orange — 2018, real-time 3D work.
  • Piano Music Generation — 2018, real-time 3D animation with music generated by a recurrent neural network.
  • Postcard Of Paris — 2016/2017, audiovisual composition.
  • RNN-Drawer — 2019, AI-generated image experiment using a recurrent neural network.
  • The Floating Ball — 2019, visual work made with Unreal Engine.
  • The Flying Lines — 2012, audiovisual work.
  • The Red Line — 2013, audiovisual work.